VR exergaming for rehab clinics

Rehab your patients want to repeat.

Vital Heroes is a VR exergame for cardiac, pulmonary, musculoskeletal and neuro rehab. Patients answer health questions by throwing, slicing, drawing a bow and swinging, so every quiz answer is also a movement.

  • Standalone Meta Quest, no sensors
  • English and Bulgarian
  • Awareness tool, not a medical device

Sound familiar?

It's not a motivation problem. It's a monotony problem.

Patients nod at the advice, do the exercise sheet twice, then come back with the same questions. The education is right. The format is a chore.

What you've probably tried

  • Printed leafletsRead once, then lost in a drawer.
  • Exercise sheetsThe same reps every day, so they're the first thing skipped.
  • Videos on a tabletWatched sitting down. Nobody moves.

Vital Heroes puts the lesson and the movement in the same moment.

Four modules, one engine

Four rehab paths. One headset.

Vital Heroes Cardio

Cardiovascular Diseases

Throw the ball at the right answer.

Heart disease, plaque, how exercise helps the heart, heart-healthy fats.

Vital Heroes Motion

Chronic and Musculoskeletal Disorders

Slice the answer with a light blade.

Chronic pain, why pain isn't always damage, joint stability, recovery nutrition.

Vital Heroes Breathe

Pulmonary & Stress-related Conditions

Draw the bow, hold, release.

Breathing control, stress breathing, the long exhale.

Vital Heroes Neuro

Neurological Disorders

Swing the bat at the right answer.

Brain recovery, neuroplasticity, relearning.

How a session flows

  1. 01

    Step in

    A short tutorial and a hub with holographic organs guide first-timers.

  2. 02

    Move to answer

    Every answer is a target, so knowing it means moving for it.

  3. 03

    Talk it through

    The questions give patient and therapist something concrete to discuss after the session.

Move, learn and have fun at your own pace.

Play a challenge

Try one. Right here.

Vital Heroes Motion

Chronic and Musculoskeletal Disorders

Pain always signals damage?

Swipe through the right answer, or tap it.

Research

What the research says, and what it doesn't.

These are studies of VR exergaming in general, not of Vital Heroes. That's why we pitch engagement, not outcomes.

Questions, answered

No. It's a health-awareness and engagement tool. It does not diagnose, treat or support medical decisions, and it complements the care plan your team sets.

How a pilot starts

  1. 1Demo call
  2. 2Headset trial at your clinic
  3. 3Pilot licence

Move to Learn. Learn for Vitality.

  • 4 modules ready
  • Standalone Meta Quest
  • English + Bulgarian

A call first, then a headset at your clinic.

Book a demo